Roravi Afflictions and Illnesses
Roravi are just as susceptible to sicknesses like the flu, aches and pains just like humans. However, there are some illnesses that only roravi contract, and some that roravi are immune to. Below is a list of some afflictions a roravi can have at birth, or gained through various means in the ARPG Crown of Septima.
** All permanent afflictions are considered restricted/legendary traits and can not be freely added to your roravi.
** All permanent afflictions are considered restricted/legendary traits and can not be freely added to your roravi.
Broken Wings
The wings of a roravi are made of primarily rorum (magic), skin and light. While they are tangible to touch, they are almost wisp-like in nature and can dissipate easily to avoid damage. There's nothing physical to be crushed or maimed in a roravi's wing. However, the wings of a roravi are susceptible to roric artes (magic spells) and Wordsweaver attacks that can disrupt the flow of rorum to the wings of the hurt roravi. A roravi hit with a roric arte can suffer temporarily flight loss and may need to spend time "regrowing" their wings, in a process known as dewing.
Extreme significant damage, however, or birth defects can cause a roravi's wings to never grow or regrow to their former size, and will remained deformed and flightless for the rest of their life. This is a great shame to a roravi, and while most communities will try to accommodate these roravi, often times the depression and pressure associated with being broken winged will be too much for the individual.
Extreme significant damage, however, or birth defects can cause a roravi's wings to never grow or regrow to their former size, and will remained deformed and flightless for the rest of their life. This is a great shame to a roravi, and while most communities will try to accommodate these roravi, often times the depression and pressure associated with being broken winged will be too much for the individual.
Roravi Vampirism
Out of the approx. 200,000 roravi living in Septima, 200 are what humans would call 'vampires'.
Vampirism in roravi do not really grant them anything special. The only benefits of vampirism are immortality (of age, not mortal danger), and the rare ability to allow their "beloved" to also live forever (it is unclear how this works with how little records there are for vampiric roravi).
Vampiric roravi can actively transmit their vampirism to unafflicted roravi for a period of around 200 years. They will experience a need to drink blood (called the Thirst) about once a month. Approximately 1/100 encounters will result in a newly turned vampiravi, with the original vampire called the Lord and new vampire called the Vassal.
After this period of 200 years, the vampirism goes into a dormant state and vampires will not be able to create any more vassals. However, vampires will still have a taste for blood and many do so for pleasure.
The act of taking blood from another being (normally another roravi) is called Tasting. The amount of blood needed to soothe a Thirst is very little--about 10-20 drops of blood will suffice. However, because the vampire and victim both usually experience sexual pleasure from the tasting, it’s not uncommon for the vampire to go overboard and take too much, causing the victim to faint or, in rare cases, be injured or die.
Vampirism in roravi do not really grant them anything special. The only benefits of vampirism are immortality (of age, not mortal danger), and the rare ability to allow their "beloved" to also live forever (it is unclear how this works with how little records there are for vampiric roravi).
Vampiric roravi can actively transmit their vampirism to unafflicted roravi for a period of around 200 years. They will experience a need to drink blood (called the Thirst) about once a month. Approximately 1/100 encounters will result in a newly turned vampiravi, with the original vampire called the Lord and new vampire called the Vassal.
After this period of 200 years, the vampirism goes into a dormant state and vampires will not be able to create any more vassals. However, vampires will still have a taste for blood and many do so for pleasure.
The act of taking blood from another being (normally another roravi) is called Tasting. The amount of blood needed to soothe a Thirst is very little--about 10-20 drops of blood will suffice. However, because the vampire and victim both usually experience sexual pleasure from the tasting, it’s not uncommon for the vampire to go overboard and take too much, causing the victim to faint or, in rare cases, be injured or die.